Top HeadLines: Reviews & Insights.
Ask Your Local Game Retailer if D&D is Right for You, find out more. Also The Enforcer goes in-depth about PAX.
We are going to be taking a Closre look into the carer of the amazing artist Mr. Mike Deodato. This man is one of my favorite artist and I was surprised that we get this rare chance. An trust me readers it should be an insight we can all learn from.
1. When did you first decide that you wanted to create your own comics as a career?
When I got bored with my day-job as senior graphic artist last 2008.
2. Who has had the biggest influence on you outside the comics industry, and how did they affect your life?
My cousins, the Ballesteros brothers. They had a treasure chest full of comic books which I always check out when I visit their place when I was a kid. It definitely changed my life coz all I wanted was to be a comic book artist.
3. Who has had the biggest influence on your comics career, and how has that person changed your work?
Gilbert Monsanto. He was my mentor and he’s a good friend.
4. What do you do to recharge your creative batteries?
I play video games (PS4), watch a lot of movies and cartoons / anime, go on vacation with my family.
5. Describe your typical work routine?
I wake up at 4:30am, feed my dogs, start reading Facebook, download or upload work, walk the dogs outside, eat breakfast, work ‘til 12pm, eat lunch, take a nap, work at around 4:30pm – 6:30pm, dinner, start working again at 7:30-10:30pm, go to sleep at around 12am.
6. What tools do you use to create comics and what makes them the “right tools” for you?
Adobe Photoshop and my Wacom Cintiq. Perfect for me!
ll always be at your side no matter what.
7. What element of your work gives you the most personal satisfaction?
Having to work at home at your own pace.
8. What has been the most rewarding project in your professional career – in or out of comics – and why?
Seeing my work and my name being published and distributed world-wide. Plus reading good reviews about my work keeps me going and makes me inspired.
9. We’ve all met very talented newcomers who are trying to get their first professional projects. What’s the best advice you’ve ever heard given to a promising new creator?
Go chase your dream because that dream you’re chasing will make you successful.
10. Time to get philosophical: What’s the most important “big idea” that you’ve learned in life – in or out of comics – and why is it important?
Have a loving, understanding family and loyal friends who can lift your spirits up always. You can’t please everyone with what you do but these people who cares about you will always be at your side no matter what.
Mira's Run: Top 10 Questions:
"Go chase your dream because that dream you’re chasing will make you successful."Omi R.
For more information clink on link.
We are going to be taking a closer look into animation. Who better to give us an ensight in to this world then the Animator of such as Oliver & Co. ,The Black Cauldron-Disney, X-Men Evolution & many more. Keep in touch folks this ones going to be BIG!
Interview with Greg Scott Bailey on Mocktails
We are going to be talking about An 80 page concept and design book for the MockTales Nexus Earth Universe by artist and creator Greg Scott Bailey & much much more.
IN THE NEWS
biased on Comics Career.com