1. When did you first decide that you wanted to create your own comics as a career?
I was thirteen. I had been collecting comics for some years and I found out that I had drawing skills. This and the fact that my dad was a comic book artist
himself made my decision easy.
2. Who has had the biggest influence on you outside the comics industry, and how did they affect your life?
Bruce Lee, I guess. I was facing some bullying at school during my teens and watching one of his movies made me
start training martial arts. Today I am a black belt 2º Dan in Karate Shotokan Traditional. The confidence and discipline I got shaped my whole life for better.
3. Who has had the biggest influence on your comics career, and how has that person changed your work?
My father taught me the basics of storytelling, but it was from Neal Adams that I learned all the rest. I spent so many hours studying his work
that it became part of my artistic DNA.
4. What do you do to recharge your creative batteries?
Reading a good book, watching tv series, but mainly having fun with my family
5. Describe your typical work routine.
I start working by 9 am and I stop around midnight. Every single day.
6. What tools do you use to create comics and what makes them the “right tools” for you?
Nowadays I do everything digitally. I have a 27" Cintiq, but I like better to work on a Companion because it gives me mobility My favourite software is Clip Studio Paint, mainly because I can get a brush control very similar to the real one on paper.
7. What element of your work gives you the most personal satisfaction?
You mean, about my art? I like several, like the layout design, dynamism, storytelling, but if I had to choose one it would be the shading
8. What has been the most rewarding project in your professional career
– in or out of comics – and why?
My latest independent book, Quadros ( Panels in Portuguese ) is the most rewarding project in my career. Not financially
But artistically. It is a collection of short stories about subjects as diverse as religion, death, drugs among others, with a lot of design experiments.
It is the most personal project of mine so far and that is what makes it so important to me.
9. We’ve all met very talented newcomers who are trying to get their first professional projects. What’s the best advice you’ve ever heard given to a promising new creator?
10. Time to get philosophical: What’s the most important “big idea” that you’ve learned in life – in or out of comics – and why is it important?
"Enjoy the view. Getting there is half the fun". It means that life is short, if you wait to enjoy it only when you are old, you will miss a lot of fun.
Mike Deodato Jr.
Péter Horváth: designer -Csaba Horváth - Csaba Kanal: - -Ágnes Staudt - Gyula Pozsgay- The Creators
Learn more about HExit and how to save this project. Also you can learn on how they created a funding with Kickstarter .
Sub-Cultred.com started and how Kimmie is apart of it.
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